At the beginning of the year, I began a project with my colleague Warren from ICastLight called the:
Designing Dungeons Course
How to Kill a Party in 30 Rooms or Less
Together, we’ll create a dungeon. Like Bob Ross, you can follow along at home using the provided workbook. At each step, I’ll talk through the design choices and philosophy of why I do things a certain way. And, like Bob Ross says, there’s no wrong way to do things—you can make different choices as you follow along. At the end, we’ll have a working dungeon you can actually run at the table.
To give you a sense of the content, here's the chapter list:
Chapter 6: Experiments and Surprises
Chapter 7: Talking and Fighting
Chapter 8: Running and Resting
Chapter 9: Exploring and Returning
Chapter 10: Formatting Room Descriptions
Chapter 11: Keying Room Descriptions (Part 1)
Chapter 12: Keying Room Descriptions (Part 2)
Chapter 13: Writing Random Encounters
If you find this helpful, let me know what you create with it!
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