Wednesday, October 2, 2024

Worm Jam Wrapup



Throughout the month of September, I hosted a game jam for His Majesty the Worm on Itch. The goal of this jam was to support folks who had just got the game and were making content for their first campaigns.

There were 75 participants and 29 submissions (and I'm sure a few rearguard submissions will be rolling in over the next few days). 

Treasure

His Majesty the Worm argues that with a few weekends of work, you can curate an entire megadungeon by combining your ideas for a mythic Underworld with the genius of the OSR scene. This megadungeon is sufficient to keep your players entertained for years with minimal maintenance--no more weekly pre-planning! 

The works of the Worm Jam is an culmination of this promise. Over the last few weeks, we worked as a group to add all sorts of new gems to the OSR treasure trove: new character options, new spells, tools for running the game, and new dungeon levels. 

If you're just getting started with His Majesty the Worm, you can grab these dungeons (most are free!), and start stitching them together to create your Underworld. Do you like the idea of some of the extra kiths and kins? Add them in as houserules. Get your players excited about the game, and begin delving. 

Charging Bonds

Something I enjoyed very much during the jam was watching folks tinker with the game in the community-run Discord. Folks really have been banging on the game to see what sort of new shapes it can molded into. The creativity in this community created a positive feedback loop for my own work.

I am confident this space will continue to be a place where folks can find tools and resources, ask questions, and create cool stuff together.

* Note: If you have tried to join the Discord in the past and had trouble, this was because I sent out a malformed link. This was my fault! Many apologies for any confusion. Please try again if you'd like to still join us.

Keep Questing

Deadlines keep us focused, but they don't mean we have to stop creating. Just because the jam is technically over doesn't mean you have to stop working on your project. Maybe you have a first draft. Maybe you missed the "deadline" and don't have your draft published yet. Do not be discouraged! 

His Majesty the Worm was designed to be accessible and easily hackable. I want to find ways to help you create content for the game. You can publish your content for free or sell it (without us taking a cut). Check out the third-party creator's kit, here.

Whenever you make something for His Majesty the Worm, please let me know. I'd love to check out and help promote your content. 


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