Sometimes I kvetch about how boring I find fantasy pantheons that are just Greek gods with a bad coat of paint. Sometimes I've blogged about it.
| Guys do you want to hear about my setting's unique pantheon? My god Warfrith is the god of both war AND peace isn't that interesting? |
The next time you sit down to start writing a list of 10 gods and 1 evil god, stop. Don't do that. Do this instead.
Think about your RPG friends that aren't in your immediate campaigns. Maybe they live out of state. Maybe they work third shift. Select 3-6 of them. These are your setting's gods. There might be other gods elsewhere in your world, but these are the local ones that form the basis of the major religion(s).
(Prerequisite: You must have 3-6 RPG friends. If you don't have any, come join the His Majesty the Worm Discord.)
Think about something you know about them. What is their job? What are their hobbies? What is their user name and pfp? These are the gods' spheres of influence.
Take the letters of their name and rearrange them, spell it like Jolly Old England, or write some fantasy gibberish with similar phonetic tones. These are the gods' names.
Look at your campaign map. Put temples, fanes, and wild altars to these gods everywhere. A city has one god as a patron: put their main temple there. Put a desecrated altar to one of your gods in a dungeon (the players can cleanse it). Put a Pantheon - a Temple to All Gods - on a high mountain or remote island.
When your players encounter a temple to a god, they may make an offering and petition the god through prayer. Write these down.
After your game session, text your friend. Tell them what the player offered them and what they prayed for. Ask them what they think would happen.
Take their suggestions and action them in your world. You don't have to tell the players that their prayers were answered. Perhaps they'll never connect the prayer to what happened on account of your friend's advice. But gods work in mysterious ways like that.
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